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Hippo
Hippo
Details
SpeedSpeed
80%
Walking speedSpeed
105%
HealthHealth
9.0 (total: 900)
DamageDamage
8.0 (total: 160)
Boosts
3
Size scale
2.0x
Biome statistics
Oxygen time
60 seconds
Temperature time
10 seconds
Pressure time
5 seconds
Salinity time
20 seconds
Credits


The Hippo is a tier 10 animal.

Mechanics[ | ]

  • Manatees evolve into hippos.
    • 48,000 XP is required for a manatee to evolve into a hippo.
  • Hippos do not evolve into any other animals, as they are one of the latest animals.
  • Hippos drop meat upon death.
  • As a hippo, friendly fire is turned off for all tier 1 animals: meaning you cannot damage them nor be damaged by them.

Abilities[ | ]

Active Abilities[ | ]

Name Image Charge Time Description
Ram Hippo Ram None Boosting increases your speed by 50% and creates a hitbox, dealing rapid damage (40 per tick) and short stuns to the target.

You're immune to most attacks from the front while using this.

The ability is cancelled if stunned or shocked.

This ability acted differently in older updates, it was formerly a loud roar until it was changed to Ram, but slightly different.

Suitable Biomes[ | ]

  • The suitable biome for the hippo is the swamp and the swamp surface.
    • If a hippo enters the ocean, it will lose oxygen and salinity.
    • If a hippo enters the ocean surface, it will not regenerate salinity.
    • If a hippo enters the arctic, it will lose oxygen and salinity.
    • If a hippo enters the arctic surface, it will not regenerate salinity.
    • If a hippo enters the deeeep, it will lose oxygen, pressure and salinity.
    • If a hippo enters the swamp, it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter.

Diet[ | ]

This is a complete list of food that hippos can eat.

Name Can be eaten by Image XP Description
Barb All except for the stonefish who spawned it Barb 0 Spawns behind a stonefish using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune animals). Despawns after 4 seconds.
Bubble All animals that breathe air Bubble 0 Affected by gravity, floats upwards. Spawns out of the window of the shipwreck. Replenishes oxygen to animals that breathe air.
Bird Poop All except for lamprey and seagull Birdpoop 10 Affected by gravity. Automatically spawns below any seagull every 10 seconds.
Plankton All Food 250 Spawns in the ocean.
Ice All Ice 250 Spawns in the arctic and deeeep.
Volcano Food All except lamprey Lavabubble 125 Affected by gravity, floats upwards. Spawns out of volcanoes, which can be hidden in and are located in the arctic and the deeeep. When eaten as an animal that is not suited to the arctic, it will replenish some of your temperature.
Person Tier 9 to tier 10 except sunfish and stonefish Man 300 Spawns just above the water. Does not spawn in the arctic.
Flappy Duck Ray to tier 10 Flappyduck 675 Spawns in a horizontal line just below the height limit.
Meat All Meat 1000 Spawns where an animal dies (tier 2 to tier 10 animals only). The amount of meat that spawns depends on what animal it was.

Hiding Places[ | ]

Hippos cannot hide anywhere as they are a tier 10 animal.

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